Quick history of the project
I started this game on the 10th of February 2024 and worked on it until the 14th of that month, when it became clear that the current engine (a LUA interpreter) was tedious to work with, in part due to not having automatic word wrapping, and in part due to only encounter critical errors during runtime, rather than compile time.
On the 1st of March 2025, I finally worked on this again. I took what I had, fixed a few critical bugs, gave it some art for the HOME screen and started uploading it here. By now it's the 2nd of March in my timezone, but like, I haven't gone to bed yet so it counts as the same day.
I am aware of a few real-3DS-specific minor bugs. I might try to fix these if other major bugs are found, but for now I'll leave it as-is.
If there's demand for it, I might upload the source code in the future, but for now I don't want to spoil a few surprises I've left in the game.
Get The Perfect Beach Day
The Perfect Beach Day
Status | Prototype |
Author | Tom A. Fox |
Genre | Interactive Fiction |
Tags | 3ds, Adult, text-adventure, Text based |
Languages | English |
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